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contact: crimegunz@live.com
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 Dammage Rates and HP/AP caps

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Mafia
Developer
Developer



Pisces Posts : 39
Join date : 2010-06-03
Age : 26

Dammage Rates and HP/AP caps Empty
PostSubject: Dammage Rates and HP/AP caps   Dammage Rates and HP/AP caps Icon_minitimeWed Jun 09, 2010 4:00 am

SMG x2
Level/Damage
Lvl.5 Dmg:14 35x3 Delay = 105
Lvl.10 Dmg:15 35x3 Delay = 105
Lvl.20 Dmg:17 35x3 Delay = 105
Lvl.30 Dmg:18 35x3 Delay = 100
Lvl.40 Dmg:19 35x3 Delay = 100
Lvl.45 Dmg:20 35x3 Delay = 95
Lvl.50 Dmg:24 30x3+3hp +3ap Delay = 80
Lvl.55 Dmg:26 30x3 Delay = 90
Lvl.65 Dmg:28 25x3 Delay = 90
AMMO ADDITION!!! (+10 and an extra clip of ammo)
Lvl.80 Dmg:30 40x4 Delay = 80
Lvl.90 Dmg:32 45x4 Delay = 80
Lvl.99 Dmg:38 69x3 +3hp +10ap (Level 99 MASTER LEVEL BONUS) Delay = 75

Too High? Want to change? Just post a comment below.

Shotguns
Level/Damage Ammo for level 5 - 70 = 5x5 (LIKE ALWAYS)
Lvl.5 Dmg:6 Delay = 1000
Lvl.10 Dmg:7 Delay = 1000
Lvl.15 Dmg:9 Delay = 900
Lvl.20 Dmg:9 Delay = 850
Lvl.30 Dmg:9 Delay = 800
Lvl.40 Dmg:10 Delay = 950
Lvl.50 Dmg:10 Delay = 800
Lvl.60 Dmg:11 Delay = 950
Lvl.70 Dmg:11 Delay = 850 +2hp +5 weight
AMMO ADDITION! All ammo in this section = 7x4
Lvl.80 Dmg:12 Delay = 850 +3hp +3ap +10 wegiht
Lvl.99 Dmg:14 Delay = 850 +5hp +5ap +15 weight

Too High? Want to change? Just post a comment below.

HP/AP caps
Level/Damage 5 Armor slots (THIS ONLY COUNTS ARMOR ADDITION Item addition will increase this HP/AP table)
Lvl.15 HP=130 AP= 100
Lvl.25 HP=140 AP= 110
Lvl.50 HP=150 AP= 120
Lvl.65 HP=165 AP= 140
Lvl.80 HP=170 AP= 140
Lvl.99 HP=180 AP= 150

OR TRY TO ROUND UP TO A NUMBER. (Make them odd numbers if you want.)

Too High? Want to change? Just post a comment below.

BACK------

Swords
Level/Damage
ALL REGULAR IJJI ITEMS (Through 0-50)
Lvl.60 Dmg:25
Lvl.70 Dmg:27
Lvl.80 Dmg:29
Lvl.90 Dmg:33
Lvl.99 Dmg:35 +7hp +5ap +10weight

Too High? Want to change? Just post a comment below.

Rings
Lvl/ HP/AP/Weight
SKIP TO LEVEL 30 RINGS (or unless its a 31)
Lv.30 HP=10 AP=20
Lvl.40 HP=20 AP=10
Lvl.50 HP=20 AP=30
Lvl.60 HP=30 AP=20
Lvl.70 HP=25 AP=25
Lvl.80 HP=30 AP=30
Lvl.90 HP=40 AP=40 +10 Weight

Too High? Want to change? Just post a comment below.

Oh and EDIT on HP/AP caps

I'm level 82 in LegoGunz and i have 180/150

My guns hit 11/10 and it takes a while to kill in a Duel (SO KEEP EVERYTHING NORMAL)

HP/AP caps CHANGED!


Last edited by Mafia on Wed Jun 09, 2010 7:25 am; edited 1 time in total
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Hello
Game master
Game master
Hello


Posts : 73
Join date : 2010-06-03
Location : Montreal

Dammage Rates and HP/AP caps Empty
PostSubject: Re: Dammage Rates and HP/AP caps   Dammage Rates and HP/AP caps Icon_minitimeWed Jun 09, 2010 4:25 am

So this is for normal player a?

Ok SMG ok

normal player
1 shogun 13
1 shotgun 14
HP/AP For lvl 99- 170/130

donators
2 shotguns 15 dmg

Hp/Ap 190/150
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Mafia
Developer
Developer



Pisces Posts : 39
Join date : 2010-06-03
Age : 26

Dammage Rates and HP/AP caps Empty
PostSubject: M   Dammage Rates and HP/AP caps Icon_minitimeWed Jun 09, 2010 5:56 am

I had Lvl.99 for 170/130

but i changed it
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SwartemaN
owner
owner
SwartemaN


Cancer Posts : 46
Join date : 2010-06-01
Age : 26
Location : Netherlands

Dammage Rates and HP/AP caps Empty
PostSubject: Re: Dammage Rates and HP/AP caps   Dammage Rates and HP/AP caps Icon_minitimeWed Jun 09, 2010 1:42 pm

Ok we will do like that Very Happy
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PostSubject: Re: Dammage Rates and HP/AP caps   Dammage Rates and HP/AP caps Icon_minitime

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